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关于独立开发、营销和AI工具的见解

Jank Yard Hits Steam: Build It, Jank It, Send It
Our physics party game about building a gloriously bad vehicle for every challenge — and sending it anyway — now has a Steam page. Here's what it is, how it plays, and why a wishlist matters more than you'd think.
July 2026 · 4分钟阅读更多文章

What Is a Physics Party Game?
A small genre with a very specific job: make a room full of people laugh at the same accident. Here is what separates a physics party game from a physics sandbox, a party game, and everything in between.
July 2026 · 5分钟阅读
Games Like Trailmakers: 8 Build-and-Send Physics Games
Trailmakers scratches a very particular itch — bolt a machine together out of blocks, then find out whether it survives contact with reality. Here are eight more games that do it, and what each one does differently.
July 2026 · 7分钟阅读
$0 Ad Spend, $200/Week Revenue: How We Grew Watashi Colorizer with SEO Alone
A real case study on growing an indie SaaS product to sustainable revenue using nothing but search engine optimization. No paid ads, no influencer deals — just content, technical SEO, and patience.
March 2026 · 8分钟阅读
Building Watashi Marketing: Why We Made Our Own Marketing Tool
The origin story of Watashi Marketing — why existing marketing tools were too expensive for indie developers, what we needed, and how we built an AI-powered alternative.
March 2026 · 6分钟阅读
AI Tools for Indie Developers and Creators in 2026
A practical guide to AI tools that actually help indie developers and creators ship better work, market effectively, and save time — without enterprise budgets.
March 2026 · 7分钟阅读
Watashi Colorizer: How AI Manga Colorization Works
A behind-the-scenes look at the technology that powers Watashi Colorizer — from virtual image splitting to intelligent batching to publish-ready output.
March 2026 · 5分钟阅读上色器指南
网漫章节批量上色指南
我们为何构建批量上色流水线、遇到的工程挑战,以及制作级章节上色的真正需求。
指南 →如何为漫画上色:出版者的视角
上色如何融入现代出版工作流、真正重要的质量标准,以及我们学会避免的陷阱。
指南 →AI 漫画上色的工作原理
我们为何选择 Google Gemini,虚拟图像拆分如何因需而生,以及出版级 AI 与业余工具之间的本质区别。
指南 →2026 年最佳漫画上色工具
作为大规模上色章节的出版者,我们评估了所有上色选项。以下是我们的发现和大多数评测忽略的标准。
指南 →为汉化组打造的网漫上色方案
汉化组如何使用 AI 上色、团队工作流设计决策,以及我们从社区中学到的。
指南 →日漫 vs 韩漫 vs 网漫:有什么区别?
日漫、韩漫和网漫格式从制作角度有何不同,以及为什么上色需要为每种格式做出适配。
指南 →Watashi Games 的其他产品
Watashi Colorizer
AI驱动的漫画和网漫着色。上传整个章节,强制执行角色调色板以保持一致的颜色,并翻译成30+种语言。